One day, his wife — who had not grown up playing video games — asked if she could have a go at one of the games she had seen him play. Like any good content creator, Razbuten saw an opportunity. What better way to understand what gaming is like for someone who does not usually play video games than to see a non-gamer learn in real-time? All he had to do was watch and provide almost no instructions. And so began a series of informal experiments that raised many interesting questions about the language of video games.